Campaign |
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AOI DID EI HttT LOW Liberty NR SoF SotBE THoT TRoW TSG AToTB UtBS - TFGE |
Era |
AoH D - AOL AoG AE A BAE BEE BGE(b) BfTE BRE CA CEoM D+E D+F D+A D+E+E+E D+N D+S DotD EE0 EB EBE EH EM EoA EoA EoHS EoMR EoM EoS EotF EotF+D EotFfS EE EE+D EE+EoM+D ER F FA F FC GEE GE GEae GS GE GA He H+N HA I IC JDM JE JNA JZ LDE LME ME+D MCE0B ME ME+D ME+EoM+EoM+D MR NSE OMPTAoHE OMPTDE PYR(DE5ul) PYR(DE7l) PDE RE RoCE SF+D SR TT T+D Uw WK WC WE |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
Summoners have knowledge which allows them to call magical entities from another dimension called Limbo. During battle summoner uses his scimitar and magic scroll. The scroll is a very precison weapon. It has always 80% chance to hit opponent.
Avansati unitatea | |
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Advances to: | Summoner II Master of Balance |
Cost: | 20 |
HP: | 30 |
Movement: | 5 |
XP: | 36 |
Level: | 1 |
Alignment: | neutru |
ID | BM Summoner |
Abilities: | Summon |
scimitar lama | 4 - 3 corp la corp | ||
hammer impact | 7 - 2 corp la corp | ||
scroll foc | 12 - 1 la distanta | magic |
rezistenta atacatorului vs | |
---|---|
lama | 0% |
foc | 0% |
impact | 0% |
foc | 0% |
aur | 0% |
la distanta | 20% |
Terrain | Movement Cost | Defense |
---|---|---|
Castle | 1 | 60% |
Cave | 2 | 40% |
Coastal Reef | 2 | 30% |
Deep Water | 99 | 20% |
Flat | 1 | 40% |
Forest | 2 | 50% |
Frozen | 3 | 20% |
Hills | 2 | 50% |
Mountains | 3 | 60% |
Munti impasabili | 99 | 40% |
Mushroom Grove | 2 | 50% |
Sand | 2 | 30% |
Shallow Water | 3 | 20% |
Swamp | 3 | 20% |
Unwalkable | 99 | 20% |
Village | 1 | 60% |